During my time at the Interactions Lab in Summer 2021 with Wesley Willett, we explored the use of cinematic “pre-visualization” (previs) techniques as a rapid ideation and design futuring method for human computer interaction (HCI) research. Over the summer, I designed and lead eight week-long design futuring sprints with different researchers across various HCI and computer science domains to produce short animated concepts envisioning the future of their research. The start of each week involved meeting with researchers to iteratively ideate and sketch out storyboards. By the end of the week, I then used Blender to transform the concepts into 3D animations and posted them to social media via the @future.interaction handle on Instagram and TikTok.
Some sketches and screenshots taken during the sprints can be seen below.
After reflecting on our experiences in the sprints, we developed a One Week Futuring Workbook to support other Research-Designer teams in their futuring endeavours. I created the workbook in Sketch, then uploaded the project to GitHub to encourage additional iteration as other sprints take place.